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STREET HUNT

Platform : Mobile

OVERVIEW

Camera : 2D side view

Team size : 7

Period : January 2019 - June 2019

Rôles : Vision owner / Game designer

Genre : Action - Boss fight

The project

Street Hunt is an arcade mobile game, based on boss fights. The player controls a young street artist, hunting graffitis brought to life in his city.

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Using his ball and baseball bat, he tracks these incredible creatures and steals their colors to take them down and use them for his art.

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This project is my second mobile game project for school, I learnt a lot about optimization issues and mobile game design singularities by making it.

Game design

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  • Boss Design

  • Core systems design

  • Level design patterns

  • Documentation

  • Signs & feedback

  • UI mock up

  • Tweaking and balancing

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Scripting

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  • Timelines, staging.

  • Characters animations

  • UI scripting

  • Gamefeel features

MY TASKS

The team

Game designers

Game artists

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