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ROBIN SEIGNOLLES
Game designer
STREET HUNT
Platform : Mobile
OVERVIEW
Camera : 2D side view
Team size : 7
Period : January 2019 - June 2019
Rôles : Vision owner / Game designer
Genre : Action - Boss fight
The project
Street Hunt is an arcade mobile game, based on boss fights. The player controls a young street artist, hunting graffitis brought to life in his city.
Using his ball and baseball bat, he tracks these incredible creatures and steals their colors to take them down and use them for his art.
This project is my second mobile game project for school, I learnt a lot about optimization issues and mobile game design singularities by making it.
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