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STREET HUNT

Platform : Mobile

OVERVIEW

Camera : 2D side view

Team size : 7

Period : January 2019 - June 2019

Rôles : Vision owner / Game designer

Genre : Action - Boss fight

The project

Street Hunt is an arcade mobile game, based on boss fights. The player controls a young street artist, hunting graffitis brought to life in his city.

Using his ball and baseball bat, he tracks these incredible creatures and steals their colors to take them down and use them for his art.

This project is my second mobile game project for school, I learnt a lot about optimization issues and mobile game design singularities by making it.

Game design

  • Boss Design

  • Core systems design

  • Level design patterns

  • Documentation

  • Signs & feedback

  • UI mock up

  • Tweaking and balancing

Scripting

  • Timelines, staging.

  • Characters animations

  • UI scripting

  • Gamefeel features

MY TASKS

The team

Game designers

Game artists

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