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ROBIN SEIGNOLLES
Game designer
STREET HUNT
Platform : Mobile
OVERVIEW
Camera : 2D side view
Team size : 7
Period : January 2019 - June 2019
Rôles : Vision owner / Game designer
Genre : Action - Boss fight
The project
Street Hunt is an arcade mobile game, based on boss fights. The player controls a young street artist, hunting graffitis brought to life in his city.
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Using his ball and baseball bat, he tracks these incredible creatures and steals their colors to take them down and use them for his art.
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This project is my second mobile game project for school, I learnt a lot about optimization issues and mobile game design singularities by making it.
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